dark souls remastered equip load calculator

More to change and adapt to when strategizing how you play. I haven't played anything more rewarding in my entire life. The extra damage protection you get is a better pro than the farther roll. If I have higher equip load will I move faster or slower? Didnt see anyone else with that info so now its out there. Calculator version 1.0.0 Features to Add. Tools & Calculators Build Calculator | Dark Souls Wiki 69 6 Updated: 18 May 2018 13:59 Beta version Covenant Starting Class Soul Level ~ Vitality - + Attunement - + Endurance - + Strength - + Dexterity - + Resistance - + Intelligence - + Faith - + Humanity - + Souls to next Level Total Soul Cost Armor Head Chest Hands Feet Naked Naked Naked Naked If you want to do the super duper fast roll, then you would need at least a max equip load amount of 125.2. The weights are simply added together. Anyone know if any other stat governs equip load? We can all agree that it's stupid how you can wear 1 ton worth of armor and weapons, and still mid roll, then you slide ONE ring on your finger and suddenly your hit with type 2 diabetes. - chaos weapons do not scale with humanity - additional humanity is counted as a soul level up, skewing both souls for next level up and total soul cost - pyromancies not available in spell selection - ascended pyromancy flame not listed as a seperate weapon or an upgrade - catalysts do not show base magic adjust - havel's ring, ring of favour and protection, and mask of the father do not affect max equip load - tiny being's ring, ring of favour and protection, and mask of the mother do not affect max hp - ring of favour and protection is listed twice, once with normal effects and once with the effects of calamity ring - calamity ring is listed as having the effect of a tiny being's ring, and also doesn't alter max hp - bite rings do not affect their respective stats - left hand weapon damage is not displayed under stats - some weapons are missing from weapon list just thought i'd compile a few of the more major things people have seen in 1 comment, Why is there 30 in faith intelligence builds don't use faith. Fat roll starts at 70.1%, Oh heck. I have 50.0 out of 131.4 and Im fatrolling for some reason. Needs fix. While doing so, I accidentally fat fingered and medium rolled. Click on the weapon parameters to view attack power, spell buff, absorptions, resistances and requirements. To use self and weapon buffs, you must select spell tool. Any one know if the ring works at all? I won yesterday a spear of filianore fight, by just fast Rolling actually and Healing, against a 4-man gank. tried dropping stuff, didn't change anything. Spell tool must be selected in left (for magic weapon) or right (for magic shield) hand. Specifically, I have a max equip load of 52. Equipping Havel's Ring increases Equip Load by 50% Equipping the Ring of Favor and Protection increases Equip Load by 20%. At 0%, it takes around 2.5 seconds to regenerate 120 Stamina, while under 70%, it takes around 3 seconds. I am not fat rolling. Watch headings for an "edit" link when available. Alright so I'm pretty new to this subreddit and everywhere I look it says: Equip weight equal to or less than 100% and above 50% of Equip Burden gives slow movement, and causes the player to 'fat roll'. Equipped consumable items, ammunition and spells will not contribute to equip weight. All rights reserved. Magic infusion scaling is wrongly scaling off faithWe are missing Shield AR and UpgradesMagic/Int adjustments are missing, Giant DadClass Banditsoul level 99VIT 48ATT 12END 66STR 16DEX 10Mask of the FatherGiant armorGiant gauntletsGiant leggingsChaos+5 ZweihanderPyromancy Flame ascended+52 Black flameGrass crest shield+15Ring: Ring of favor and protectionRing: Havel ring. Equip weight equal to and below 25% of Equip Burden gives fast movement. Also, I was summoned as a mad spirit in the gael final place. Equip load is the maximum weight that can be equipped. I took all my armor off and felt light as a feather. The heavier an item is, the more it encumbers the player. You only start to fast roll if you get too close (within 15 or so) of your maximum equip load. Wikidot.com Terms of Service - what you can, what you should not etc. Movement slows as the Equip Load percentage rises. It appears that weaker mobs are less sensitive and easier to sneak up on @ higher weight ratios. Having a 740 AR with the greatbow gives me a lot of crowd control and 627 AR on my chaos lothric sword. And i see a bunch of small white circles around everywhere. I have very low poise, but because poise is not really poise anymore, so what, but I am still reasonably well armored and with the ROSP+3 being buffed for PvE. Is there a formula to calculate your total ability to carry equipment (so basically your total equip load) by using your Endurance? I am at 70% with Lothric Set, 26 Vitality, Lothric Knight SHield, Talisman, Brigand Axe, Life Ring, Bloodbite Ring, Flame Stoneplate Ring, and Chloranthy Ring. Thank you Dextralife. Equipping the Mask of the Father increases Equip Load by 5% Equipping the Dark Wood Grain Ring alters the quick roll animation (0% to 25% Equip Burden) to a cartwheel. General Wikidot.com documentation and help section. Also, Extra question. Being below 30% EL does NOT increase the number of invincibility frames you have while rolling, nor does it make you run faster. Fast roll was normal roll, Mid roll was the slower and then Fat roll was where you fall on your back. Crazy, I could easily make a gap with the gank, i was at the other side of the map by Rolling, and them just at the middle! Having <30% equipment load covers more distance in the same amount of time. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I feel the fast roll moved to 40% after the last patch instead of 30. can someone explain this to me in english; how do i lower the percentage. The biggest factor to consider when leveling vitality over vigor is at what vitality can you wear armor that gets you to 30 poise. Select bow and crossbow to view arrow attack and bolt attack. Hey just here to quickly say that I finished it, it works great (although it's rather messy, but oh well). It show that ring of favor makes you take dobbel dmg. 30 poise is your goal. A complete discussion of the limitations of floating point math is beyond the scope of this article, but one critical fact is that some seemingly common numbers are impossible for the game to store exactly. This page was last edited on 8 February 2021, at 00:22. Tooltips show more accurate values of defence. Acording the sorcerer s guide, int should be at 24, why is on 8 and faith all the way up? Always thought that was kinda lame. I haven't done the math (yet), but that list is definitely not complete. This page says that you fat roll at 70% an above and med roll at 69.9% and below (duh) BUT sometimes i manage to med roll even with exactly 70%. I don't it doesAnd why does it not work on mobile. Pretty sure it doesnt recognise equip boost from FAP, Havel and MoF. Weapons with a higher weight value tend to have more base damage, and heavier armor pieces tend to have more defense and Poise. Has anyone found otherwise? Im a newb to dark souls(remastered) And i have been using the eastern armor set And my equip load is at 62.30/82.20 I felt heavy as shit. Then i relaized something!! Playersmay refer to the following table for the commonly referenced fast and medium roll breakpoints when equipping any combination of the above items. Append content without editing the whole page source. On the MugenMonkey calculator, my equip load percentage is 8.3% with my ratio at 13.5/162.0. Is this giving me an extra recovery frame, or am I just experiencing a Placebo Effect? Should be added that occasionally you can fast roll at 30.0% and 70.0% flat if the float values are being nice to you. i dont think the havel rings gives 50 percent more equip load. View and manage file attachments for this page. You'll still need that base absorption. At 87 vitality. Dark Souls: Armor combos optimizer v2 Source data can be found here: darksouls-armor-stats-.csv, darksouls-armor-stats-10.csv. Having below 30%, and you run slightly faster than 30.01%-69.99%, So as far as the difference in distance between 29 and 30, after testing I have determined that 4 29% rolls cover about the same distance as 5 30% rolls. It doesn't seem to be as discreet as the table says. https://wiki.speedsouls.com/index.php?title=darksouls:Meme_Roll&oldid=14305. Equip Load is primarily governed by Endurance,increasing linearly up to 139 at 99 Endurance (no soft cap; see table below). In-game text is unchanged to make mod more simple. All trademarks are property of their respective owners in the US and other countries. The idea that you fat roll within 70-100 load is nonsense. Lol am I trippin here?? Can someone do some frame-perfect testing to debunk this? There's your confusion. My question is how can i move as light as i move while with no armor with the eastern armor? You get the improved roll at %25 equip load or less, not %30. Watch out for mimics and get Havel's armor set.Step 5: Equip Havel's chest plate. https://darksouls.wiki.fextralife.com/Equip+Load Equip Load - Dark Souls Dark Souls Wiki To calculate weight %, try: https://www.mugenmonkey.com/darksouls MugenMonkey www.mugenmonkey.com (edited by Light 086) 0 Collated from various sources on the net, most of it compared and corrected against my own game (North America version.) My equip load changed in a way that makes no sense. I am starting to think the difference between light and medium rolls seems so minute and really not worth the crazy sacrifices in utility and defense you need to make for it. I'm fairly certain that it gives you the most defense and poise per equip load.Step 6: Slap on whatever bits of light armor you can without exceeding the weight limit. How do I do this? Are those i-frames at the start of roll, at the end or in the middle? Yello, I'm just poppin' back in for a quick question: For school, I need to make an Excel assignment, which I can interpret freely. Without DSFix: Download "No DSFix" version of the mod. Even when running towards an enemy from behind, the lower your WR is the closer you can get before being noticed. Although meme rolling is very stamina-intensive for longer distances, this can be mitigated by starting off with a plunge, then transitioning into meme rolls for the final descent. This value is always exactly half ofyour maximum equipment load. i'm not so sure about the limit for fast rolls being explicitly 29.9% or less. View/set parent page (used for creating breadcrumbs and structured layout). Considering Havel's armor is quite heavy, you might need to make some changes. If someone doesn't understand it then explain it and move on or don't reply at all. I sure wish you could save your character to a file. Equip weight equal to or less than 50% and above 25% of Equip Burden gives medium movement. Run faster with less weight. It is a measure of the player's mobility with a given set of equipped weapons and armor. You will not lose as much defense as you would think at below 30% EL. When 70% is reached, the player's roll will become shorter, slower, and with higher ending lag. Something does not work as expected? Equip Load can also be increased by utilizing some items: The items stack multiplicative, for a total of 89% increase to Equip Load when all three are worn (150% * 120% * 105% = 189%). is the wiki wrong or did fromsoft patch this? what about the atttunment slots, this does not help me, Havel ring and FaP Ring don't show the increased equip load, The uncursed artorias greatsword is missing, This Build Calculator is in BETA - we are working on improving responsiveness. Similar to the everyday decimal numbering system which cannot express the value of 1/3 finitely, certain numbers like, for example, 1.2 can only be approximated by the game as 1.2000000476837158203125. This value is obtained by dividing your current Equipment Load (the total weight of your equipped armor, weapons, shields and rings) with your maximal Equipment Load (determined by your Vitality). that's wrong, i just tested ; 30.0% or less is the FASTEST roll state than is correct. Valve Corporation. This is what was messing up the values and constantly giving me equipment above the 69.9% weight ratio. Why does this build have such low Dex? A whole page, and not a single mention about WHICH STAT AFFECT THE EQUIP LOAD??? Would anyone mind testing for max values? I was so confused, I didn't even know what happened. Quest-ce que *****?? Your #1 source of fan provided tips, strategies, FAQs, and informaton about Dark Souls, Creative Commons Attribution-ShareAlike 3.0 License. For more information, please see our More importantly, I had a question about equipment load in Dark Souls 1 / Dark Souls Remastered. To illustrate, thehighest value in each cell is the medium roll maximum breakpoint: havingan equipment load heavier than the specified load amount will result in heavy encumbrance ("fatrolling"). Younger, dumber me. Formula is:EL-(EL-70%)Or the simplified formula:EL x 0.7EL is the current equip load in numbers, Very helpful thank you providing the info :), none of the rings will actually make you have less weight since if you have 0 in the stat, you have a base equip load of 40, even the base ring of favor would increase your equip load by .5 assuming you have 0 in the stat which is impossible, Quick note you can be at 70.1-70.4% and it will be rounded down to 70% when displayed but because you're technically over the limit you'll be fat rolling. Patch 1.06 decreased the percentage of Mask of the Father from 15 to 5%. Neither didn't I notice it wasn't doing that right after the character creation and before I had found my first LK armor. And some items like Havels ring, mask of the father, dark wood grain ring. At 36.3, it's much faster.-terribleperson, /u/terriblestperson, Contributions to Fextralife Wikis are licensed under a, 25%/50%/100% then you would hit the next burden level, now it is equip we. What happened? Just level up stamina. Where did you get the invincibility frame data? I can feel slower rolls going from 55% to 62%, for example. I don't seem to be getting fast rolls at exactly 30.0%, but I do at anything less. Can anyone help me out with a formula using my burden and max burden to figure out in which bracket i stand. This is all wrong. Because invincibility frames are only active near the beginning of a roll, care must be taken to align your roll timing properly to avoid hitting the ground during a vulnerable period. Keep in mind, you should still level vitality almost as much as you would for a build using ~69% EL. Buffed weapon must be selected in active slot. Nearest tenth? As in Remastered, the minimum valid value for PTDE is greater than but not equal to 25%; however, the maximum value is considerably smaller: 25.000088% (roughly). Hopefully this stops the redundant question for max load with all possible buff items100% times 150%= 150% havels ring150% times 120%= 180% HR plus Thicc Ring180% times105% =189% HR plus TR plus giant dad's face, I'm building a backflipping Dark Wraith for funzies. There is somehing wrong with the calculator when i put 40 in strength, 40 in dexterity, 30 in faith and caestus at divine +10 upgrade the damage output is 6283 O_O. I seem to have lost my brain. I think the stats are off for the Sunlight Straight Sword; Divine Darksword does more damage than Divine SSS even though the pages of each says they should be identical. However, when I look at the exact calculation it comes out to 8.33333333%. Do not choose the boulder pyromancy over havels ring. What a*****. Is it Cuz the Chrome or the site not even loading when I click [Get Build Url] button ? I was wondering if any of you tested if attack/swing speed is different at lower percentages or not. Either way with havel's set and no weapons/etc. Rest of the story is short - During the following DS3 playthroughs, I felt like freakin Rock Lee fighting Gaara without his training weights. You never want to have an empty equipment slot, because of how absorption is calculated, you'll take significantly more damage with an empty slot. The roll and run speed of the player will vary with the amount of equipped weight. Use a forum name or something along those lines Long may the sun shine! You can increase your maximum equip loadby: Thank the gods elden ring just says light load etc to let you know. While there is no universal rule (it depends on your build and play style) here's a guideline: get your vigor to 27 (22 w/ Prisoner's Chain) before you start leveling vitality until it's ~30. Luckily, Dark Souls (and most games) perform their calculations with floating point numbers. Cookie Notice using mugenmonkey I can see I have a carry weight of 29.98. the game displays this as 30%, what's the heaviest thing in this game? Im trying to get to a point where I can where havels armor set and still have medium movement. Change the name (also URL address, possibly the category) of the page. I upgraded my max load to 60 and and went from a 5.0 weight sword to a 8.0 weight sword and my equip load went up to 33.9. Is it faster below 30? Equipped consumable items, ammunition and spells will not contribute to equip weight. So this is my go too light weight character I use when turtling up is not going to be effective. I just started this game and I have played dark souls 2 and 3 in the past but what i dont understand is that every new equipment i get makes me slower and i have put a decent amount of points into endurance to have a higher equip load in other dark souls it fixes the problem but if i just add a small upgrade like from a 3.7 load chest piece to a 4.7 chest piece it makes me noticeably slower am i upgrading wrong or does picking wanderer as starting class change anything? Not Working, Please Help. To help people with bosses, you must use the White Sign Soapstone. Select spell tool to use self buff, weapon buff and view spell attack.